Draining The Oceans Is HARD

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It's hard to drain the oceans because it's a nonlocal phenomenon. Luckily there's a clever algorithm that's similar to the "paint bucket" tool in photoshop or other image editing software that allows us to figure out where remnant ocean basins will be.

Further reading:
- https://www.youtube.com/watch?v=Jpy55EgMQgY
- https://www.youtube.com/watch?v=FkUNHhVbQ1Q

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00:00 - Intro
00:50 - The 2D Problem
02:09 - The 3D Problem
04:09 - Considerations
04:52 - The 3D Solution!
05:23 - Sponsorship From Ground News
06:42 - XKCD's What If